Currently in the task force from hell. So many things should have tipped me off to quit as soon as the team was formed, but I didn't.
Sister Psyche TF
Our max level was 25, after sk'ing the level 20s and the tank we were 24 or 25 with the exception of a 23. The team on paper looked great. Two blasters, two controllers, two defenders, a tank and a scrapper.
First sign this wasn't going to go well... our empathy defender at level 20 had heal other and ressurect. Yep, that's it. Lots of her blast powers though, too bad it was evident as the TF progressed she didn't use those either. But damn did she get a lot of mileage on that rez.
One of the controllers had a rad secondary but didn't have either RI or EF. Having a rad def myself was kind of stunned by this, but to each their own. He did a fine job without them, though they would have proven to be quite helpful.
We head into the first mission. Mobs start warping, send the bug, continue on anyway. Scrapper gets frustrated and quits. Later we discover that the mobs weren't just warping to the one place we were frequently going back to check. Oh no, they were warping to another place as well. http://img.photobucket.com/albums/v91/musicmz/Livejournal/screenshot_2005-01-28-18-36-33.jpg
Using pulling techniques and incurring some debt, we manage to kill just enough to find the clue that ends the mission.
Next missions are find the glowy kill the boss types, we manage those fine.
Then we get a door that spawns in Dark Astoria, not a problem right? Oh wait two people CAN'T EVEN GET INTO DA YET. Send a petition, of course no response. Attempt to PL them to 21 so that they can join us. One was really close, the other sends us to the mission without him, as it would likely be faster. He hits 21 on his own right as we complete the mission.
Continuing on. Mass deaths occur as purple tank bosses are coming in swarms of at least three. I realize our dark defender hasn't once used darkest night. Why have a debuff if you're not going to use it? Seems like a waste of a power slot to me. It's one thing to not even take the debuffs but to take them and not use them???
The other defender drops her sk multiple times to get better xp, so every few minutes there's a "sk me again" message. If she were my sk I wouldn't have put up with that for long. Lucky for her, her sk was more patient than I.
We get about halfway through, most are well into 10k+ of debt. People start saying they need to leave. We set up a time to return. Why I agreed to return is beyond me, I guess I just don't like quitting TFs not matter how poor it's going.
Not all of the TF is bad though. The redeeming things are:
The tanker is awesome.
The blasters never griped about their debt.
When there weren't freak tanks involved things were killed very quickly.
Ah, it feels good to vent.