Ok, so, I'm back from E3, and I had my meeting with NCSoft about Cov, and here's what I saw:
First off, the meeting was held by Statesman himself, Jack Emmert. He was wearing a CoV cape that looked fairly smashing on him.
He showed off one of the zones in CoV. He said there will be 11 zones in all, and 4 of those will be PvP areas which characters from CoH can go into. The other parts will be CoV only content. They may allow heroes into those areas, and villains into CoH areas in the future, but not at launch.
There will be various known groups from CoH in CoV. Jack said something about being able to see them in a new light. He said that we can expect to see Freakshow, the Family, and Skulls. And yes, he did say "Kill Skuls".
They are adding bump-mapping and specular lighting to the game, so when you jump into the water, the water will actually look like it's moving, and any parts of you that are underwater will look blurry. They've also added a lot of shiny metal surfaces for costumes, and a lot of the CoV costumes have skulls on them, and things of that nature. They also have a new Monsterious form, which will replace Huge for villains. As some of you have likely already seen, there's also lizard legs which bend the opposite way.
They are also using some physics in the new game. He showed off a character which was about the same as a fire blaster, and showed how when the villain's powers hit someone, sparks would go flying off, and when a bank vault was destroyed, it realistically warped and broke into several pieces as it was being attacked, instead of just being there one minute and gone the next.
In the mission, at the end, the character was also attacked by Mynx (Yes, the trainer), who was listed as a boss, not an AV. Thanks to some previously-placed explosives, the villain was able to defeat her without much problem.
Jack said that he didn't want to go into the various ATs, but from what I was able to see, the new classes are like this:
Brute - Closest is a Tank
Dominator - Somewhat like a controller, from what I saw
Stalker - Basically a scrapper
Destroyer - This one I'm not too sure about. They might be defenders, or they might be blasters. Kinda hard to tell.
Mastermind - Think these guys might be defenders, but I never was able to see one in action.
Again, this is just what I was able to get from the movie they were showing at the booth, and are just wild speculations on my part, so don't put any faith into any of these.
There were also several different power sets, so, for example, in the tournament they had, I was able to play a Dark Melee Brute, and saw both a Sonic and Rad Destroyer.
I was also able to play around with the base building a bit. You do pay inf for various items, and for rooms. You can only have a certain number of items and rooms in each base, but you can swap out which kind of rooms they are in construction mode. Jack also said that there are certain items you will be able to get in game that will make your base attackable by other groups, and that these attacks will be scheduled, and that a group will have one hour to try to break in and take your item. This is where the whole SGvSG combat comes in. The base did have various traps and defensive measures you could buy and place around the area, such as various CoT crystals, turrets, and other things like that.
All in all, fairly satisfying, however we'll need to wait till the missions come out to see how fun it is, and how the missions play.
Feel free to ask questions, and if I know the answers I'll tell you.