This weekend I played a LOT of City of Heroes. More than I should have, really.
Here are some highlights:My new electricity/energy blaster on Liberty, Core Spark, teamed up to save Christmas with @Rorarii's Ann3
. After saving the holidays Ann3 stuck around for a while got Core's career off to a good start.This is a portrait shot of my new grav/rad controller, Kid Physics.
I had a couple name ideas but they were taken so I went with Kid Physics and tweaked his origin to make him the son (from the future timeline of a parallell world) of one of my usual cohorts, Mrs. Physics
. He'll be playing with jetwolf
's Folded Edge when they get the chance to meet up, so for now he's sitting at 6 with hover.I tweaked Erydanus' costume colors slightly, along with adding a santa hat for the short term.
I think the shades really work with the hat. After saving the holidays he went off and fought the Banished Pantheon to a standstill. (I soloed the Wheel of Destruction arc. That was .... fun, actually.)
Speaking of looks, Core Spark started with a slightly different one
. However, he just didn't look quite the way I wanted him to in-game (for one thing, I messed with the face sliders and close up... it's not pretty...) and the colors are a bit off. The ONE real gripe I have with the chargen is that it's too dark and it throws off colors for me sometimes. It's just plain hard to use with dark colored costumes. Anyway, Core Spark is supposed to have a helmet
but that'll actually wait until he gets his second costume slot.
I had a really annoying mapserver glitch last week. It warped me from a mission inside a warehouse on Talos to here
. Freaky eh?
The thing is, I'm actually inside a pile of boulders
. Or, to put it another way, from one angle it looked like this
(and yes, that's the bridge north of the Founder's Falls exit in Talos) but from another like this
. I'm very happy that support sent me emails after the fact and let me know that all issues like this are being sent right to the Devs -- while I was there 5 other people got trapped. And the thing is, /stuck doesn't work because we weren't stuck IN an object, we were "trapped" somewhere inaccessible. (We were able to be teleported out normally; someone ran to the arena and invited us to a team match.)
I also got to play Guild Wars with azrael_the_muse
, @Julia, and @Thornbusch while the servers were down on Saturday. Wheee!! I have screenshots of that too but forgot to upload 'em. ;)